
The battles

Battle 1: Kaleon Well
The Blood Cult raids the ichor wells outside Kaleon. Archon Doros wants it over quickly: towers cost money. Hold the road to the city gate, Strategos.
CampaignHeroicIron

Battle 2: Golden Veins
The Cult has dammed the ichor channels and drains the veins to the east. Two roads lead in from the hills. Keep both covered: the archers and priests stay behind their zealots.
CampaignHeroicIron

Battle 3: Rib Valley
Inside the ribs of the dead Titan the Cult breeds beasts: captives drink ichor until they run on four legs. Selm the Beastmaster whips his pack toward Kaleon. Hold the valley.
CampaignHeroicIronBoss: Selm the Beastmaster

Battle 4: Horn Arena
The Cult keeps its pit fighters here. Gorrhan Brokenhorn, king of the bullmen, has never lost a bout. Brakka broke her chains this morning; she wants him.
CampaignHeroicIronBoss: Gorrhan Brokenhorn

Battle 5: Stone Hair Forest
Ichor has soaked the stone forest on the Titan's scalp and the old statues are walking again. Bronze turns arrows aside: bring the mages.
CampaignHeroicIronBoss: Cracked Bronze Colossus

Battle 6: Eye Lake
Ione, the blind seer of the lake, has waited for you. Vael is draining the ichor toward the Heart Mountain to wake the Titan inside himself. Over the water the steam takes shape.
CampaignHeroicIron

Battle 7: Collarbone Bridge
One bridge climbs to the Heart Mountain, and the Bone Warden has stood on it since the Titan fell. Break the bronze, then the bone. Mages first, arrows after.
CampaignHeroicIronBoss: Bone Warden

Battle 8: Heart Mountain
On the heart of the Titan, Vael pours the stolen ichor into himself. Every road climbs to the rite. Archon Doros would like to know what all these towers cost.
CampaignHeroicIronBoss: High Priest Vael

Battle 9: Cult Arena
The Cult reopens the arena for one last show: its best fighters, and Gorrhan and Selm side by side. The mages' guild will not set foot in the pit.
CampaignHeroicIronBoss: Gorrhan Brokenhorn

Battle 10: Eye Lake by Night
At night the steam over the lake never stops taking shape. Something huge laughs inside a bronze cauldron: a thousand years shut in, and it wants out.
CampaignHeroicIronBoss: Ashkar the Great Cauldron Spirit
Modes
Campaign
The story, battle by battle. Earn up to three stars on every map.
Heroic
One life, no mercy. Elite waves for heroes who already won.
Iron
Limited towers, one perfect plan. The puzzle mode for strategists.
